MCMMO Discussion
Posted 11 years ago As per Pat's post:
That being said; this thread is to be used in discussion to the removal or nerfing of any skills in MCMMO. Please keep this post on topic, any off-topic comments will be deleted. We're looking for input, not people saying "I like [players] idea." You can provide your own input on the whole idea of MCMMO, or some aspects of it. ![]()
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Posted 11 years ago I will say this again: Please keep this post on topic as much as possible. There's a system for you to like a post if need be, I don't need people agreeing on others ideas by making a post about it. ![]()
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Posted 11 years ago I don't really think the Herbalism part labeled "Hylian Luck" should be implemented. According to the website, "Flower pots break Emeralds, Diamonds, or Gold Nuggets." I'm not too sure if that's fair. Also, if your Taming skill is level 100, your Dog will always get a critical hit, meaning someone with Diamond armor would go down easier, making the effort of getting all the diamonds for the armor less satisfying. Then at Taming level 750, it adds EVEN MORE damage to the pet's attack. Making the effort even LESS satisfying. For Fishing, I don't know if I disagree with the skills above Epic or not, -sigh-. Thanks for reading, x3 If any of you disagree, that's perfectly fine. But please don't yell at me ;-; ![]() 1 like |
Posted 11 years ago Taming would take an excessive amount of time and effort since it would only apply to horses and dogs. ![]()
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Posted 11 years ago Okay I must do this I so sowwy: "Yes, as that may be true, remember that spawn eggs are sold at the Shop. People find Dark Oak forests often, meaning they can have money to buy these thigs with," Kayla pointed out. She knew her point wasn't as valid as it could have been, but it didn't really matter. No one took her seriously either way. ![]() |
Posted 11 years ago This is a discussion where you argue for or against certain skills. Just because someone makes a counterargument doesn't mean your reply wasn't taken seriously. I can see why you'd think Gore and other Taming skills are too overpowered, so we'll look into lowering the critical strike chance and bonus damage. Thanks for the input so far. |
Posted 11 years ago Uh taming can be done SUPER easily with 1.8 if you right click a spawner with an egg the spawner will change to that mob and the shop sells horse and wolf eggs so ye.... ![]() NOVA! |
Posted 11 years ago That sounds crazy. When we update to 1.8, we'll probably disable that feature altogether so that spawners can only be changed with /sr. |
Posted 11 years ago I didn't mean that it wasn't taken seriously, sorry if what I said implied that. It's just that no one takes me seriously most of the time x3 ![]() |
Posted 11 years ago I believe unarmed is an op skill because some people could start punching and could get the unarmed skill up quite fast just from like 50 punches plus in one of the abilities in the unarmed it could make the other person drop the item ,thanks for readin ![]() |
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